Joystiq impressions: Transformers: Revenge of the Fallen


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Okay, so maybe we were a little harsh on Transformers: Revenge of the Fallen (the game) when it was announced back in February, but can you really blame us? First off, it’s a movie tie-in. Secondly, Activision’s video game treatment of the first Michael Bay Tranformers flick was awful. Having now seen what the crew at Luxoflux is putting together for PS3 and 360, we have to admit it actually looks … kinda good.

The good news is, apart from giant transforming robots, the game has little in common with its predecessor. If anything, it’s akin to a fast-paced mech arcade title, with a non-linear level structure and lots of bonuses for pulling off flashy moves. For the land-based Transformers, its creator is playing off the momentum they can build up in vehicle mode and translating it into more devastating attacks or longer jumps when they (very quickly) transform into robots.

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JoystiqJoystiq impressions: Transformers: Revenge of the Fallen originally appeared on Joystiq on Wed, 15 Apr 2009 13:00:00 EST. Please see our terms for use of feeds.

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